﻿#pragma once
#ifndef ROBOT_H
#define ROBOT_H

#include <QObject>

#include "player.h"

class Robot : public Player {
	Q_OBJECT
public:
	using Player::Player;
	explicit Robot(QObject* parent = nullptr);

	void prepareCallLord() override;  //准备叫庄
	void preparePlayHand() override;  //

	// 考虑叫庄
	void thinkCallLord() override;
	void thinkPlayHand() override;
};

#endif  // ROBOT_H
